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Feral Slime

(image)

Although still smaller than the average Slime, these slimes have grown a little. They are still very vicious, and have gotten better at fighting because of it.

Information

Advances from: Wild Slime
Advances to:
Cost: 28
HP: 47
Movement: 7
XP: 100
Level: 2
Alignment: neutral
IDFeral Slime
Abilities:

Attacks (damage - count)

(image)Tackle
melee
6 - 4
pierce
berserk

Resistances

(icon) blade20% (icon) pierce10%
(icon) impact30% (icon) fire-10%
(icon) cold20% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water410%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Hills260%
(icon) Mountains370%
(icon) Mushroom Grove240%
(icon) Sand330%
(icon) Shallow Water250%
(icon) Swamp240%
(icon) Unwalkable99100%
(icon) Village160%